Project Zomboid server hosting
SurvivalCo-opHorror

A free Project Zomboid server that keeps the apocalypse going

A real dedicated Zomboid server, with your share link covering the bill.

Project Zomboid is at its best as a persistent world, and that means a server that runs when the host is offline. Free hosts rarely have the memory for Build 42. Here the server is a normal paid one, and the credits your link earns pay for it.

Staying longer? Subscribe and get 50% off your first month

  • DDoS protected
  • 24/7 support
  • Live the moment you pay

Get your game server for free

One link, two ways to earn. Credits pay your bill.

Way 1, the big one

$10

for every friend who joins

Send your link. When anyone subscribes through it, you get credits. Friends or strangers, it all counts.

Way 2

5¢

for every click

Post your link anywhere. Every new person who clicks it earns you credits.

Share it on
Credits pay for servers: $10 covers a month of a $9.99 server.

Rather just share the cost? Split the bill with up to 10 friends, each pays their own part. How bill sharing works

  • Split the billUp to 10 friends, own cards
  • Custom plansAny RAM up to 32 GB
  • Prepaid or monthly3 days to 1 year
  • Live in 60 secondsNo setup, no waiting
  • Cancel any timeNo contracts, ever

How a Zomboid server ends up free

Build 42 is hungrier than you think

Build 42 is noticeably heavier than Build 41 on both RAM and CPU, and every Workshop mod or custom map adds to it. The server runs on Java, where a heap set too high gets it killed and one set too low makes it stutter. Around 6 GB suits a small vanilla group, 8 GB fits up to 12 players with a few mods, and long lived servers with big mod lists want 12 GB.

That is more than free hosts can give away per world, and hosting from your own game means Knox County freezes whenever you log off. Friends in other time zones cannot farm or scavenge while you sleep.

Two ways your link earns

Every account gets a share link in one click from the dashboard. No application and no code. It earns 5 cents in credits for every person who clicks it, counted once a day per person, and $10 in credits for every person who clicks it and subscribes, once per person.

Anyone counts. Survivors who find your link in a Zomboid Discord, a Workshop collection description or a clip of your safehouse earn you credits just like your group does.

What the credits buy

Credits are money that buys servers with us, not a discount, and they come off your bills automatically. Our 6 GB Starter plan is $14.99 a month, sized for vanilla Build 42 with up to 6 players, so three people who click your link and subscribe cover two months of it. Two cover a month of the 8 GB Standard plan at $19.99.

Once your credits cover a server you get it with credits alone, no card and no payment. A 3 day prepaid 6 GB server is $3.75, which 75 clicks pay for, and you keep adding time as credits come in. Credits never expire while the program runs, have no cash value and only pay GamezServers bills.

The same server as a paid one

Credit paid servers get dedicated memory, DDoS protection, backups, a live console and a file manager. We size the Java heap to your plan on every start. Set the join password, player slots and whitelist from the panel, paste Workshop IDs and Mod IDs and restart, and we add the Build 42 backslash for you. Groups finishing an older world can pick the Build 41 server type instead.

The apocalypse keeps going when everyone logs off, and the server updates itself on every restart. It only goes to sleep after 4 days with nobody on, and anyone with access wakes it with one click.

Pick your Zomboid plan

Every plan is live the moment you pay. Upgrade or cancel from your dashboard any time.

Most popular

Starter

6 GB
50% off your first month$7.49USD first month

Then $14.99/mo. $0.50 a day.

Splitting with 3 friends? $4.77 each/mo

  • 6 GB RAM
  • 2 vCPU cores
  • Up to 4 players
  • DDoS protection included
  • 24/7 support
Deploy Starter

Standard

8 GB
50% off your first month$9.99USD first month

Then $19.99/mo. $0.67 a day.

Splitting with 3 friends? $6.02 each/mo

  • 8 GB RAM
  • 2 vCPU cores
  • Up to 8 players
  • DDoS protection included
  • 24/7 support
Deploy Standard

Pro

12 GB
50% off your first month$14.99USD first month

Then $29.99/mo. $1.00 a day.

Splitting with 3 friends? $8.52 each/mo

  • 12 GB RAM
  • 3 vCPU cores
  • Up to 16 players
  • DDoS protection included
  • 24/7 support
Deploy Pro

What comes set up on a Zomboid server

5 cents per click

Anyone who clicks your link earns you credits, once a day per person.

$10 per subscriber

In credits, about two thirds of a month of the 6 GB Starter plan.

Java heap sized for you

Set to your plan on every start, so Build 42 neither crashes nor stutters.

Workshop mods

Paste Workshop IDs and Mod IDs in the panel and restart.

DDoS protection and backups

The same protection as every paid plan.

A look inside Zomboid

Real screenshots from the game. Click any of them to see it full size.

This is the panel. Click around.

This is the Zomboid panel you get. Click any button, or type a command.

panel / project-zomboid
Online

Zomboid Server

play.gamezservers.com:16261

CPU21%
Memory3.7 / 6 GB
Players3 / 8

[12:00:00] Starting Project Zomboid server

[12:00:03] Loading world

[12:00:06] Server started on port 16261

[12:00:09] Ready for players. Try a button.

>

Power

Zomboid actions

How to join your Zomboid server

  1. 1

    Launch Project Zomboid on the same build as your server (Build 42 unless the server runs Build 41).

  2. 2

    Click Join on the main menu.

  3. 3

    Enter 203.0.113.24 as the IP and 16261 as the port, the join password if there is one, and a username and password for your account on this server.

  4. 4

    Click Save, select the server in your list and click Join. Workshop mods download automatically.

Common problems

IP and port go in separate boxes

Type the part of the address before the colon as the IP, and the number after it as the port.

Your account is made on first join

The username and password you type the first time you join become your account on this server. Use the same ones every time, or you start over as a new character.

Same build as the server

A Build 41 game cannot join a Build 42 server. In Steam, open Project Zomboid, Properties, Game Versions and Betas, and pick the same branch as the server.

Server not responding

Make sure the server is online. Servers sleep after 4 days with nobody playing, and anyone with access can start them again from the dashboard in one click.

Use the server address

Do not use localhost, 127.0.0.1 or your own IP from a home hosting guide. Copy the exact address of the server.

No port forwarding or firewall changes

Opening ports on your router is only for hosting a server at home, so there is nothing to change to join this one. If Windows asks whether to let the game through the firewall, choose Allow.

Common questions

Is the Project Zomboid server really free?

The server is a normal paid one. Your share link earns credits that come off your bill automatically, and when they cover the whole bill you pay nothing.

How much RAM does a Build 42 server need?

About 6 GB for a small vanilla group of up to 6, 8 GB for up to 12 players with a few mods, and 12 GB for big mod lists or extra maps.

How do I earn credits?

Two ways: 5 cents for every person who clicks your link, once a day per person, and $10 for every person who clicks it and subscribes, once per person. They do not need to be your friends.

Can credits pay for the server without a card?

Yes. Once your credits cover a server you get it with credits alone. A 3 day prepaid 6 GB Zomboid server is $3.75, and you can keep adding time with credits.

Can I run Workshop mods on it?

Yes. It is the same server as a paid one. Paste Workshop IDs and Mod IDs in the panel and restart. Big mod lists run best on 8 GB or more, which costs more credits.

Can I still play Build 41?

Yes. Pick the Build 41 server type for an older world or Build 41 only mods. Build 41 saves do not load on Build 42.

Do my friends need to own the game?

Yes. Every player needs their own copy of Project Zomboid on Steam, on the same build as the server.

How many mods can I run?

As many as your plan handles. Big mod lists and map mods run best on 8 GB or more.

How do I add Workshop mods?

Put the Workshop IDs in the Workshop IDs setting and the Mod IDs in Mod IDs, separated by semicolons or commas, then restart. Both are listed at the bottom of each mod's Workshop page. Map mods also need their map folder in the Map setting.

Does the server run Build 42?

Yes. Build 42 has been the stable branch since 29 July 2026 and is the default. Pick the Build 41 server type if your group wants to keep playing Build 41.

Can my friends and I split the cost?

Yes. At checkout choose "Me and my friends" and up to 10 people each pay their own share with their own card, on any plan length, from 3 days to a year. It is not a payment plan: nobody pays in parts over time, each friend simply pays their own share. You pay yours, send each friend their link, and the server starts straight away. Each share includes a $1 payment fee.

Can I build a custom plan?

Yes. Every game has a Build your own page: pick any amount of RAM up to 32 GB, any length from 3 days to 1 year, prepaid or a subscription, plus your server type and settings. A custom size costs 15% more per GB than the standard plans next to it.

Can I pay once instead of a subscription?

Yes. Pick Prepaid and pay once for 3 days, 30 days, 6 months or a year. Nothing renews: when the time is up the server pauses and keeps its world for 14 days. Add time or switch to a subscription from your panel any time. Short rentals cost more per day, since every server is set up from scratch.

How fast is setup, really?

Your server starts building the moment Stripe confirms payment. Most are online in under a minute, and the address and login appear on your dashboard automatically.

Your Zomboid server is a minute away

A real dedicated Zomboid server, with your share link covering the bill.

Deploy Zomboid now

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