
Rust servers on Carbon, built for heavy plugin packs
The newer framework, with your Oxide plugins along for the ride.
Choose the Carbon server type when you order and the framework is installed before you log in. Upload plugins to carbon/plugins, tune them in carbon/configs, and let every restart keep Rust and Carbon current.
Staying longer? Subscribe and get 50% off your first month
- DDoS protected
- 24/7 support
- Live the moment you pay
- Split the billUp to 10 friends, own cards
- Custom plansAny RAM up to 32 GB
- Prepaid or monthly3 days to 1 year
- Live in 60 secondsNo setup, no waiting
- Cancel any timeNo contracts, ever
Why bigger servers pick Carbon
Your Oxide plugins still work
Carbon is built to load Oxide plugins, so the uMod library you already know carries over. Download the .cs file, drop it in carbon/plugins with the file manager or SFTP, and it compiles and loads without a restart.
The commands are familiar too, with c. in place of oxide.: c.grant group default nteleportation.home, c.plugins to list what is running, and c.reload * after you edit configs. A few plugins that patch deep into Oxide internals can misbehave, so test anything unusual before a wipe.
Built in modules mean fewer plugins
Every plugin hooks into game events, and a long list adds up on a busy server. Carbon ships modules that cover common jobs out of the box: Vanish for admins, plus Gather Manager and Stack Manager modules for modded rates.
That lets a 2x or 5x server drop three popular plugins entirely and keep the plugin list for things only plugins can do, like Raidable Bases, Clans or a Discord relay.
Moving over from Oxide
Already running Oxide with us? Change the server type to Carbon in the panel. Your server is backed up before the switch, so you can always go back. Copy your plugin files into carbon/plugins and their JSON configs into carbon/configs, then press Reload Carbon plugins.
Never run both frameworks on one server. Pick one, and if you ever want to return, switch the type back the same way.
Sized for full pop and big maps
Plugin heavy servers use more memory, and Rust RAM climbs through every wipe as bases grow. Pro gives you 16 GB and up to 200 players for 39.99 USD a month, which is where large maps, custom maps and heavy plugin packs belong. A lighter Carbon server on a 4000 map fits Standard with 12 GB and 100 players.
Every restart updates Rust and Carbon together, so force wipe day is a restart from the panel. Carbon can trail a Rust update by a few hours, and plugins load once it catches up.
Pick your Rust plan
Every plan is live the moment you pay. Upgrade or cancel from your dashboard any time.
Starter
8 GBThen $19.99/mo. $0.67 a day.
Splitting with 3 friends? $6.02 each/mo
- 8 GB RAM
- 2 vCPU cores
- Up to 25 players
- DDoS protection included
- 24/7 support
Standard
12 GBThen $29.99/mo. $1.00 a day.
Splitting with 3 friends? $8.52 each/mo
- 12 GB RAM
- 3 vCPU cores
- Up to 50 players
- DDoS protection included
- 24/7 support
Pro
16 GBThen $39.99/mo. $1.33 a day.
Splitting with 3 friends? $11.02 each/mo
- 16 GB RAM
- 4 vCPU cores
- Up to 100 players
- DDoS protection included
- 24/7 support
What comes set up on a Rust server
Carbon preinstalled
Pick the Carbon server type and the framework is ready when your server is.
Runs Oxide plugins
Most uMod plugins load in carbon/plugins without changes.
Built in modules
Vanish, Gather Manager and Stack Manager modules replace three common plugins.
Reload in one click
The Reload Carbon plugins button runs c.reload * after config edits.
Room for full pop
Pro has 16 GB of RAM for up to 200 players on big or custom maps.
24/7 real support
Real people answer around the clock, wipe night included.
A look inside Rust
Real screenshots from the game. Click any of them to see it full size.
This is the panel. Click around.
This is the Rust panel you get. Click any button, or type a command.
Rust Server
play.gamezservers.com:28015
[12:00:00] Starting Rust server
[12:00:03] Loading world
[12:00:06] Server started on port 28015
[12:00:09] Ready for players. Try a button.
Power
Rust actions
How to join your Rust server
- 1
Launch Rust and wait for the main menu to load.
- 2
Press F1 to open the console.
- 3
Type client.connect
203.0.113.24:28015and press Enter. - 4
Once your server shows up in the Community or Modded tab, you and your friends can also find it by name and add it to Favorites.
Common problems
Not in the server list yet
New servers can take a while to show up in the Community tab. Pasting the connect command into the F1 console always works.
Cannot connect after a Rust update
Rust updates on the first Thursday of every month. The owner restarts the server so it updates too, then everyone can join again.
Server still starting
A fresh map takes a few minutes to generate the first time after a wipe or a new seed. Wait until the dashboard shows it running.
Making someone an admin
The owner types ownerid followed by the player's Steam ID in the dashboard console, then server.writecfg so it survives restarts, and the player reconnects.
Server not responding
Make sure the server is online. Servers sleep after 4 days with nobody playing, and anyone with access can start them again from the dashboard in one click.
Use the server address
Do not use localhost, 127.0.0.1 or your own IP from a home hosting guide. Copy the exact address of the server.
No port forwarding or firewall changes
Opening ports on your router is only for hosting a server at home, so there is nothing to change to join this one. If Windows asks whether to let the game through the firewall, choose Allow.
Common questions
Does Carbon run Oxide plugins?
Most of them. Carbon is built to load Oxide plugins, so almost everything on uMod runs. A few plugins that patch deep into Oxide internals can misbehave, so test before a wipe.
Where do Carbon plugins and configs go?
Plugins go in carbon/plugins and their settings appear in carbon/configs after the first load. Edit a config, save it, and press Reload Carbon plugins.
Can I switch an Oxide server to Carbon?
Yes. Change the server type in the panel. The server is backed up before the switch, then copy your plugins into carbon/plugins.
Does Carbon update itself?
Yes. Every restart updates Rust and Carbon to the newest release. On force wipe day Carbon can lag Rust by a few hours before plugins load.
Do players need anything installed?
No. Carbon and its plugins run only on the server. Players join with a normal copy of Rust, and the server shows in the Modded tab.
How do I give plugin permissions on Carbon?
Use the same commands as Oxide with c. in front, for example c.grant group default kits.use, from the panel console.
How much RAM does Rust need?
Standard maps with up to 100 players run well on 12 GB. Go bigger for large maps or heavy plugins.
How do I wipe my server?
Stop the server, open Files, go to server/rust and delete the .map and .sav files for a map wipe. Delete the player.blueprints files too for a blueprint wipe. Start the server and a fresh map generates.
Do I have to wipe every month?
The map has to wipe when Facepunch releases the monthly update on the first Thursday of the month, because old maps do not load on the new version. Restart after the update and the new map generates by itself. Blueprint wipes are up to you.
Can my friends and I split the cost?
Yes. At checkout choose "Me and my friends" and up to 10 people each pay their own share with their own card, on any plan length, from 3 days to a year. It is not a payment plan: nobody pays in parts over time, each friend simply pays their own share. You pay yours, send each friend their link, and the server starts straight away. Each share includes a $1 payment fee.
Can I build a custom plan?
Yes. Every game has a Build your own page: pick any amount of RAM up to 32 GB, any length from 3 days to 1 year, prepaid or a subscription, plus your server type and settings. A custom size costs 15% more per GB than the standard plans next to it.
Can I pay once instead of a subscription?
Yes. Pick Prepaid and pay once for 3 days, 30 days, 6 months or a year. Nothing renews: when the time is up the server pauses and keeps its world for 14 days. Add time or switch to a subscription from your panel any time. Short rentals cost more per day, since every server is set up from scratch.
How fast is setup, really?
Your server starts building the moment Stripe confirms payment. Most are online in under a minute, and the address and login appear on your dashboard automatically.
Rust servers for every crew
Free servers
A free Rust server for your group, wipe after wipe
A real dedicated Rust server, paid for by the credits your link earns.
Oxide servers
Rust Oxide servers, plugins ready from day one
Thousands of uMod plugins, none of the reinstall chores.
Server for friends
A Rust server for you and your friends
Your own wipe, your own map, nobody else's rules.
Rust server guides
How to Host a Rust Server (Step by Step, 2026)
How to host a Rust server with GamezServers: pick a plan, split the cost with friends, go live in about 60 seconds, then set up plugins, admin and wipes.
ReadHow to Host a Rust Server for Free (Honest 2026 Guide)
How to host a Rust server for free: the free RustDedicated server on your own PC, what it really needs, the ports, and a real server paid with credits.
ReadHow to Give Items on a Rust Server (inventory.giveto and Short Names)
Give items to yourself, one player or everyone on a Rust server with inventory.give, giveto and giveall, plus the short names you actually need.
ReadRust "EAC: Disconnected" Fix (Easy Anti-Cheat Kicks Explained)
Kicked from a Rust server with "Disconnected: EAC" or "EAC: Unconnected"? What each EAC kick means and the fixes for players and server owners.
ReadRust Stuck on "Receiving Data" or Loading? Server and Player Fixes
Players stuck on Receiving data, Downloading map or Loading level when joining your Rust server? Find which stage hangs and fix it.
ReadHow to Install Rust Plugins (Oxide and Carbon, 2026)
How to install Rust plugins with Oxide (uMod) or Carbon: install the framework, add .cs plugins, edit configs, grant permissions and fix plugins after updates.
Read
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The newer framework, with your Oxide plugins along for the ride.
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