# Schedule 1 More Than 4 Players: Dedicated Server

Schedule 1 co-op stops at 4 players. A dedicated server with the S1DS mod takes 8 on Standard and 16 on Pro, and the world stays on when the host logs off.

https://gamezservers.com/schedule-1-more-than-4-players-server

## At a glance

| | |
| --- | --- |
| Price | From $3.75 for 3 days with no subscription. Monthly plans from $14.99, cancel any time, 50% off your first month for new customers |
| Plans | 6 GB (4 slots), 8 GB (8 slots), 12 GB (16 slots) |
| Players | Up to 16 player slots |
| Platform | PC |
| Server types | Alternate branch (Mono), Default branch (IL2CPP) |
| Mods | S1DedicatedServers, MelonLoader, Alternate branch (Mono) or IL2CPP, S1DS companion mods |
| Paying together | Split the bill with up to 10 friends, everyone pays their own share |

## What is the Schedule 1 max player limit?



## How does a dedicated server get past 4?



## What does each player install?



## Which plan fits a group of 5 to 16?



## About Schedule I servers

Schedule I is a crime business simulator from TVGS, released in early access on Steam on 24 March 2025. You start as a small time dealer in Hyland Point and grow into a kingpin, with properties, employees, suppliers and a police force that keeps getting more interested in you. Co-op supports up to 4 players, but the world only exists while the host has the game open, so the rest of the crew waits whenever the host is offline.

There is no official Schedule 1 dedicated server. Instead, the community project S1DedicatedServers by ifBars runs the full game headless as a server, with saves, admin commands, permissions and Steam sign in for every player. Running it yourself means copying the game to a machine that stays on, installing MelonLoader and the server mod, writing a config file, opening UDP and TCP ports, and on Linux adding Wine. We do all of that at install, and your panel handles starts, restarts, backups and updates.

Because the server runs the whole game, it needs more memory than most: the mod's own docs report around 3 GB in use on an idle server, before anyone joins. Our plans start at 6 GB for a group of four, which leaves room for a busy map, and every player joins with the one free pack linked on this page.

## FAQ

### How much does a Schedule I server cost?

Schedule I servers start at $3.75 for 3 days, with no subscription. Monthly plans are 6 GB for up to 2 players at $14.99, 8 GB for up to 4 players at $19.99 and 12 GB for up to 8 players at $29.99. Pay monthly or prepaid, split the bill with friends, and cancel any time.

### How many players can play Schedule 1?

Up to 4 in normal co-op. On a dedicated server with S1DS, our plans allow 4 on Starter, 8 on Standard and 16 on Pro.

### Is there an official way to play with more than 4?

No. Every option past 4 players is a community mod. Our servers run S1DedicatedServers, a free open source mod we install and update for you.

### Do all my friends need to install a mod?

Yes, once. Each player switches to the alternate branch in Steam and drags our free pack into the game folder. It holds MelonLoader and the S1DS client at the versions the server runs.

### Does the world stay online when I log off?

Yes. The world runs on the server, not on anyone's PC, so the crew can keep playing without you.

### Can we keep our co-op save?

Yes. Start the server once, stop it, then upload your save into UserData/DedicatedServerSave with the file manager, keeping the server's own Players/Player_0 folder.

### What happens when Schedule I updates?

Game updates can break the mod until it catches up. Press Update game in your panel, and have each player download the pack again from the same link.

### Does Schedule 1 have dedicated servers?

Not officially. Your server runs S1DedicatedServers, a free open source mod that turns the game into a dedicated server. We install and update it for you.

### Do my friends need to install anything?

Yes, once: switch Schedule I to the alternate branch in Steam, then drag our one free pack into the game folder. After that, Launch and join on the invite page opens the game and connects them.

### How many players can join?

Up to 4 on Starter, 8 on Standard and 16 on Pro. Normal co-op is limited to 4 players.

### Can my friends and I split the cost?

Yes. At checkout choose "Me and my friends" and up to 10 people each pay their own share with their own card, on any plan length, from 3 days to a year. It is not a payment plan: nobody pays in parts over time, each friend simply pays their own share. You pay yours, send each friend their link, and the server starts straight away. Each share includes a $1 payment fee.

### Can I build a custom plan?

Yes. Every game has a Build your own page: pick any amount of RAM up to 32 GB, any length from 3 days to 1 year, prepaid or a subscription, plus your server type and settings. A custom size costs 15% more per GB than the standard plans next to it.

### Can I pay once instead of a subscription?

Yes. Pick Prepaid and pay once for 3 days, 30 days, 6 months or a year. Nothing renews: when the time is up the server pauses and keeps its world for 14 days. Add time or switch to a subscription from your panel any time. Short rentals cost more per day, since every server is set up from scratch.

### How fast is setup, really?

Your server starts building the moment Stripe confirms payment. Most are online in under a minute, and the address and login appear on your dashboard automatically.
